IGDA Finland Nordic Game Official Party

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Eventbrite registration required! Sign up here.

IGDA Finland has teamed up with the folks at Nordic Game to organize the official Nordic Game Day 1 evening party!

After the first day of the Nordic Game, we'll gather to bar Skeppsbron 2 at 6 PM to enjoy drinks and networking. If you're attending the event, join us for international fun times – Nordic style!

The event has been brought to life by our wonderful sponsors Epic and Fingersoft.

IGDA Finland Nordic Game Official Party
Time: Wednesday 18.5.2016 at 6 PM
Venue: bar Skeppsbron 2 (Malmö)

You need your conference pass or a business card to check in at the event.

IGDA Finland Turku Hub May Gathering Demo Corner

We are organizing demo corner at the Turku Hub May gathering. The demo corner is a place for developers to show their games and get some feedback. The space is intended for everyone: from teams continuing something they started at game jams to commercial studios. Space is limited to ten spots. People demoing will get a table and power outlet. If you have special needs please mention them in the form.

Demo corner is free and open for all. Collected information will be used for event organization only.

NOTE: Provide your own laptops, phones, tablets or other devices your game needs to run. If you need to plug more than one device to a power outlet, require a lot of space or need anything else we might have not thought about, let us know here. (Mobile devs might want to bring their own chargers.)

Sign up here!

IGDA Finland April Demo Corner Sign-up

We're organizing another demo corner at the April gathering. The demo corner is place for developers to show their games and get some feedback. The space is intended for everyone: from teams continuing something they started at game jams to commercial studios. Space is limited to eight spots. People demoing will get a table and power outlet. If you have special needs please mention them in the form.

Demo corner is free and open for all. Collected information will be used for event organization only.

NOTE: Provide your own laptops, phones, tablets or other devices your game needs to run. (Mobile devs might want to bring their own chargers.)

Sign up here!

IGDA Finland goes Game Dev Days

It’s almost April, and that means Game Dev Days are here again. The Estonian game conference is held now for the fourth time and it brings together game development professionals from all over the world to the lovely city of Tallinn. This year IGDA Finland will be there to attend the event in full force: we are working on bus rides from several hubs bringing people all over the country to Helsinki, where we’ll board a ferry to our southern neighbor. The participating hubs for this event are Oulu, Jyväskylä, Turku, and Kotka.

The buses are not the only thing we have in store for participants. IGDA members can get 20% off of Standard conference tickets with the code "IGDAFIN542”. There are also special discounts for both ferry trips as well as hotel accommodation. Note that some of the hotel discounts are only available until 25.3.2016, so make your reservations on the double!

The conference is held on 8.-9.4.2016 at Original Sokos Hotel Viru.

Our ferry of choice (Tallink) leaves on Friday, 8th of April at 10:30 AM. Join us for some international good times!

Discounts

Remember to use your IGDA discount for conference tickets: you’ll get 20% off of Standard conference tickets with the code "IGDAFIN542”.

We have plenty of partners to help you get there and rest well. To travel cheaper, use the promo code GAMEDEV to get 30% off of Tallink Silja ferry trips to Tallinn from Helsinki and Stockholm. Offer is valid for travel between 06.04.2016 - 11.04.2016.

Those traveling from farther away can also get discount tickets from OnniBus. If you prefer flying to the conference, airBaltic also offers discounts. Both of these partners use the code GAMEDEV as well.

Discount prices for accommodation are available at the following hotels:

Original Sokos Hotel Viru

Standard Single room 81€/night Standard Double room 86€/night

To book your room send an email including your personal details and promo code GAMEDEV to viru.reservation@sok.fi or book by phone +3726809300

Estoria Solo by Sokos

Solo King Single room 85€/night Solo King Double room 95€/night

To book your room send an email including your personal details and promo code GAMEDEV to viru.reservation@sok.fi or book by phone +3726809300

Tallink City Hotel

Standard SINGLE room 65€/night Standard TWIN/DOUBLE room 75€/night

To book your room send an email including your personal details and promo code GAMEDEV to hotelbooking@tallink.ee

Additionally, those who favor even cheaper options, we have a pre-booking for 12 beds at  Center Hotel at very low price.

1 Family room (4 beds) - 48 EUR/night

3 Twin rooms - 30 EUR/night

2 Single rooms - 25 EUR/night

We need to confirm this reservation by 25.03.2016 or the reserved rooms are freed up. Contact your hub representative if you are interested in taking part in this deal.

Contact information

Each hub will inform their members on bus schedules in their own channels. To find out more, contact the representative of your local hub.

Jyväskylä

Tuomas Roininen – tuomas.roininen@igda.fi Sasu Louke – sasu.louke@expa.fi

Oulu

Anna Salomaa – anna.salomaa@igda.fi

Turku

Facebook event: https://www.facebook.com/events/221379864882537/ Natasha Trygg – arsparietis@gmail.com

Kotka

Mika Turkia – Mika.Turkia@student.kyamk.fi

For those departing from Helsinki area, your contact person is Katri Laine katrilaine147@gmail.com. Facebook event here: https://www.facebook.com/events/838553366255862/

IGDA Finland Seminars + January Gathering with Metropolia

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Happy New Year! January means the beginning of our spring season, starting with a gathering sponsored by Metropolia, a university of applied sciences. Media, IT and business are some of the Bachelor's Degree programmes available, with some of the studies being directly related to games. Want to know more? Don't fret, Metropolia folks will be there to tell us how they can help out the industry.

There will also be a different sort of demo corner this time: Metropolia students are going to showcase some of their games. It will be exciting to see what the new talents have cooked up!

The icing on top of this already fancy cake: we managed to piece together a seminar with some very interesting speakers at the last minute! Adam Mayes from Uppsala University will speak about narratives and how to do them right, and Mika JD Sorvari from Rival Games gives us insight on how the episodic model works for story-driven games without an established IP. These gentlemen will surely have quite the stories to tell.

Join us next week for fun and games to kickstart 2016!

IGDA Finland Seminars presents: Once Upon A Time... Narrative in Video Games
Time:
12.01.2016 at 17:30 – 18:30
Place: Maxine, Urho Kekkosen katu 1 A, 6th floor, 00100 Helsinki

- Adam Mayes (Uppsala University): Narratives. We're really doing it wrong. - Mika JD Sorvari (Rival Games): The Devil in the Detail – Developing a Story-Driven Game in the 2010's

IGDA Finland January Gathering with Metropolia
Time: 
12.01.2016 at 19:00
Place: Maxine, Urho Kekkosen katu 1 A, 6th floor, 00100 Helsinki

Please note that you need to be at least 18 years old to attend. The cloakroom service is offered free of charge.

Seminar agenda

"My name is Adam Mayes, and I am a game designer." Adam is part writer, part designer, and wholly embarrassed about speaking in the third person about himself. In a previous life he wrote short stories, comics and plays. He likes to think he has an understanding of narrative that makes him frustrating to watch movies with. How working at Uppsala University, he spends his days coaching the intentionally creative, his evenings developing stuff for money (who is he kidding, grading and planning courses), and his weekends planning the build of a residential taker in preparation for the inevitable rise of the Idiocracy.

Narratives. We're really doing it wrong. (Part of me wants to leave this section blank and tell you that it's an emergent presentation, but that would be as lazy as that style of narrative design.) In a curmudgeonly presentation Adam will go back to basics and look at how narratives are put together, before killing your puppy and telling you that you're letting our vibrant medium down. He'll then go on to talk about systematizing narratives, making better characters and, how to author truly interactive narrative experiences. All in 30 minutes.

Mika JD Sorvari is the Lead Writer at Rival Games in Turku. Having previously occupied himself as a games journalist, freelance writer and a hearse driver's assistant, he now works on finishing the first season of the neo-noir crime adventure The Detail. He believes in the potential of games to serve as a powerful medium for telling thought-provoking stories.

The Devil in the Detail – Developing a Story-Driven Game in the 2010's Episodic story-driven games are all the rage today mostly thanks to Telltale and their numerous successess. With only a few competitors, it looks like a great field for new IPs, but how is it to actually develop one in 2016, and how does the episodic model fare on the online marketplace without an established brand?