IGDA Finland is the local Finnish chapter of the International Game Developers Association, our goal is to connect game developers, promote professional development, and advocate for the interests of the community.
IGDA Hubs: join Microsoft & Unity tour Finland!
/Microsoft and Unity will be touring Kajaani, Helsinki, Tampere, Turku and Jyväskylä mid January 2014! Make sure to secure your place at the tour (free of charge!).
NOTE: The Microsoft Unity event goes from 9am to 6pm. From 7pm onwards the evening continues as IGDA Finland Gatherings in Turku, Tampere and Helsinki. Jyväskylä (Expa) and Kajaani (Kavio cluster) will organise evening parties as well. The evening party is a separate event and has different sponsors. In Helsinki the official IGDA Finland Gathering will be sponsored by Applifier - Everyplay.
December Gathering with Supercell
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Things are getting heated in the Finnish game industry and one of the hottest companies in town is throwing Christmas party with us: Supercell!
New console generation is just around the corner and another year is upon us, which makes December Gathering the best place to meet up and reflect on the awesome past year. Supercell will make sure that you won't get thirsty while thinking! So come join us in the Club Adams for the most Super Christmas party this year with IGDA Finland and Supercell and lets ready ourselves for the year 2014. See you there!
IGDA Finland December Gathering & Christmas Party Time: 10.12.2013 at 19.00 Place: Club Adams, Erottaja 15-17, Helsinki Finland
Mobile Mixer event & IGDA Finland Networking event with Facebook
/Slush and Splash!
The audience of the November Gathering was presented with a double feature: Pocket Gamer Mobile Mixer mixed & IGDA Finland Gathering!
First up was the Mobile Mixer panel with variety of industry veterans talking about the present and the future of mobile game development. After the panel people had the opportunity to talk to panelists and get to know a bit more about the companies represented in the panel.
After the panel there was a brief moment to let the new info sink in. After that the IGDA Finland Gathering kicked into gear with Facebook presenting their mobile gaming platform. The presentation was short and sweet with code samples detailing the implementation using different frameworks.
Here are few links for the interested: Games hub of the Facebook developer site, Open source sample apps and tutorials for iOS, Android, Unity and Canvas. Oh and last but not least here is something special: Facebook presentation with code samples.
Stay tuned for updates on the greatest party this holiday!
Games track on Nov 13th, Slush
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Slush Games track will occupy the Black Stage on November 13th.
Check out the Games track program.
At 11:30am 10 mobile game startups will hit the stage. Each one will have one lesson to share with the crowd from the first leg of their journey. After the learnings we'll involve Kristian Segerståle and Aki Järvilehto into the discussion. What will these two experienced game developers / business leaders have to say to the startups?
The startups: Gajatri Studios (Tiina), Headnought Games (Pauli), PlayRaven (Lasse), Fat Lemon Games (Jani), Rival Games (Jukka), Boomlagoon (Antti), Small Giant Games (Markus), Nonstop Games (Juha), Tuliotus (Sami) and SongHi (Daniel).
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Other gaming related events during Slush:
- Facebook's "Getting started with Parse Â- the new way to build" workshop at the Slush Basement on November 13th - 11:00am - 1.45pm. Facebook will organise four 20 minute sessions in a row. No pre-registration needed.
The workshop will focus on: - User acquisition using Facebook's Mobile App Ads - Growing your game using Facebook's social channels - Cross platform social integration with Unity
- Neogames & IGDA Finland game industry mingle at 5pm White Stage - meet other investors, publishers and developers. Snacks and drinks available.
- Official Slush party on November 13th from 9pm onwards
- Women in Games networking event on November 14th, at 5pm (Teatterimuseo)